Location: Butchers' Guild

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"These streets are mine. These people are mine."

The home of the Butchers' Guild is a great stone slab of a building in the center of the rough part of town. The front steps are broad and big as pigs' feet, welcoming anyone in the Hall's cluster of Guild offices, or its boisterous tavern upstairs. 

This is a system-agnostic location, complete with descriptions, map, NPC and story-starters for GMs and Players alike. The location features a unique and easy-to-reference layout to help GMs start and build adventures. And it’s not just for GMs! Certain players will find the location helpful for giving their characters deep backstory. 

Features:

  • A map location that can be dropped into any adventure that needs a seaworn tavern
  • A retired navy NPC, with problems and quests that need solving 
  • Descriptions and more!
NOTE: The Butchers' Guild is excerpted from The Rough Part of Town District Pack. If you liked the Butchers' Guild, check out the Rough Part of Town for even more locations nearby!


Testimonials

FAQs

More about the City Handbook

The 54 city locations are organized into nine districts - The Rough Part of Town, The Theater District, the Docks District, The Market District, The Abandoned District, the Wealthy District, the University District, Outside the Walls, and the Castle District.

Yes! All 54 locations have maps. The 9 districts each have a district map, and every district has its own random table. Everything in the book is designed to give players fun locations to explore.

This book is for GMs that want to fill their cities with interesting locations. You can drop any location into your world. A unique index at the front helps GMs string together worlds to create adventure threads that help the players live out roles, like detectives or monster hunters.

Speed Up Your Worldbuilding

Hotels bound to the planes. A parade warehouse stuffed with demons. Reborn crime lords. Enhance the cities in your world with an array of fantasy locations, set inside themed neighborhoods.